0.1.13 has been finished!


Hello everyone!

Big update coming out :)

It isn't floor 2 being finished or something but I think that this is also quite amazing. Rings have now been added! It's a feature that I've been wanting to do for a good while but because I thought it would be a pain in the ass I delayed it by a lot.

At first the ring code REALLY sucked. Like I could barely send the entire code for equipping one ring on discord kinda bad. But then I got some help from the twine discord server and now its much better meaning that adding rings in wont be a pain in the ass (+ modders wont be staring at the code like im a lunatic)

But yeah I have also planned out floor 3! I would post a picture of the map that I have drawn out but Im not sure how to spoiler images on itch so im not gonna do that. Sorry.

Changelog time:

- Added variables for STR buff, DEX buff/debuff for future use.

- Added 10 ring slots (7 out of them can be seen on the player model) (Modders please forgive me for I have sinned by creating this abomination. (update on that. Henka from the twine discord server shortened the equip code by 100 times... Then he helped me with the unequip code.))

- The floor 1 jewelry now sells 3 rings

- Added a ring to the achievements menu

- Added a generic object for dealt damage by the player. Old players please check the debug menu if youre loading a save file. I could not figure out how to add it on the JS part where it would check if its undefined. (Thanks to Henka for explaining objects to me)

- You can now see how much damage you dealt to your enemy

- You can now see the total amount of damage youve dealt since the start of your game

- Raised the skeletons DEX from 35 > 55

- You can now hover over the bar texts to see your stats in numbers

- Added overkill. A new effect where if the enemy deals 1 damage to you they feel scared making you gain 100% str + dex boost

- Added the option to invite players over to your forest hut (as of now u can only invite. you cant do anything else)

- Added 2 Asteria events (+ a wearable item you get from said event)

- Continued expanding F3s map... Nothing in there yet though.


- Fixed a bug where charging with no weapons while having a STR debuff would calculate the debuff without having the halfed STR

- Fixed the christmas hat showing over hair (I was lazy sorry)

- Fixed the christmas hat missing 2 pixels


NEW ITEMS:

Diamond ring (obtainable)

Golden ring (obtainable)

Silver ring (obtainable)

Tearful tomb ring (unobtainable as of now)

Ring of achieving (obtainable via achievements shop)

Ring of the undead (obtainable)

Ring of the living (unobtainable)

Asterias flower crown

Files

The Hundredth Floor 0.1.13.zip 2.7 MB
26 days ago

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