0.1.5 has been finished!
Hello everyone!
I decided to post this update a bit early because my motivation to do anything has been hitting 0 for a while and I havent uploaded a new version in a while. Not like it matters as there are a lot of changes but yeah.
For the next version I will be working on making the game more customizible and ill be adding cheats so you can mess around or some shit like that lol. Anyways heres the changelog:
- Changed the combats annoying fucking drop lists to radio buttons (thanks to a cool dude from the Twine server for helping me)
- Made the potions appear and dissapear instead of staying there watching at you waiting for a refill lol
- Added jobs to the library
- Added a paralized effect
- Floor bosses will have a 10% chance to giving it
- PKers will have a 8% chance of giving it
- Raised the chance of wolf fur drops from 15% to 30%
- Added a option to look for white wolves
- Started working on one of the paths in f2
- Remade the PK encounter system
- Added medium hair 3
- Added short hair 1 (I really need names for hair lol)
- PKers are buffed
- STR: 13 > 15
- Max level: 4 > 20
- Started work on the whitewall town!
- Added a new tp pad
- New armorsmith
- Another hospital
- The ability to pick pocket players passing
- Also works in f1 towns if your rep is low enough
- A new side story event (not finished do i dont reccomend playing it. It will be obvious it is the new event once you see it, undo if you stumble upon it by dumb luck lol)
- A new shop
- A new weaponsmith
- A new inn
- Added a new event for when you get to floor 2 (players that have been to floor 2 can expirience it too but will prolly be confused lol)
- You feel a terrible presence following you.
- Raised T1 potion prices by 20 coins
- Added potion sickness
- Effects get displayed (HP regen/Pot sickness/Paralized)
- Made it so that the game has 20 save slots instead of 8.
- Made it so double clicking the sidebar closes it
- Added a sick frame to the player screen that can be enabled through the debug menu
- Disabled saving in the starting screen or any place thats not related to the game itself
- Raised the prices of bread, carrots and mushrooms
- Fixed the fucking inn work menu FOR THE 3RD TIME! (or 2nd)
- Fixed a bug where 1 enemy would send you to the f1 dungeon if killed
- Fixed another bug where you get sent to the f1 floor dungeon after a fight
- Fixed the go back button being over the cook button in the forest hut kitchen
- Plants wont dry out/grow during combat from now on
- Party members wont leave in the middle of a fight nor will the timer run (pog)
- The time till floor boss dies will no longer run while in combat
- T2 healing potions now work on Party members
- Food being shitty. That's been fixed now bois
NEW ITEMS:
Wolf fur cape
Light iron armor
Heavy iron armor
Iron weapons
Iron weapons with a wooden handle (upgrade that gives +1 stat boost lmao)
Files
Get The Hundredth Floor
The Hundredth Floor
You and your sister get trapped in a VRMMO. Can you get out of it alive or will you die in it?
Status | In development |
Author | TechnoBen |
Genre | Interactive Fiction, Adventure, Role Playing |
Tags | 2D, Fantasy, Life Simulation, Moddable, Open World, Singleplayer, Solo RPG, Text based |
Languages | English |
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