0.1.5 has been finished!


Hello everyone!

I decided to post this update a bit early because my motivation to do anything has been hitting 0 for a while and I havent uploaded a new version in a while. Not like it matters as there are a lot of changes but yeah.

For the next version I will be working on making the game more customizible and ill be adding cheats so you can mess around or some shit like that lol. Anyways heres the changelog:

- Changed the combats annoying fucking drop lists to radio buttons (thanks to a cool dude from the Twine server for helping me)

 - Made the potions appear and dissapear instead of staying there watching at you waiting for a refill lol

 - Added jobs to the library 

 - Added a paralized effect

  - Floor bosses will have a 10% chance to giving it

    - PKers will have a 8% chance of giving it

 - Raised the chance of wolf fur drops from 15% to 30%

 - Added a option to look for white wolves

 - Started working on one of the paths in f2

 - Remade the PK encounter system

 - Added medium hair 3

 - Added short hair 1 (I really need names for hair lol)

 - PKers are buffed

    - STR: 13 > 15

    - Max level: 4 > 20

 - Started work on the whitewall town!

    - Added a new tp pad

    - New armorsmith 

    - Another hospital

    - The ability to pick pocket players passing

    - Also works in f1 towns if your rep is low enough

    - A new side story event (not finished do i dont reccomend playing it. It will be obvious it is the new event once you see it, undo if you stumble upon it by dumb luck lol)

    - A new shop

    - A new weaponsmith

    - A new inn

 - Added a new event for when you get to floor 2 (players that have been to floor 2 can expirience it too but will prolly be confused lol)

- You feel a terrible presence following you.

 - Raised T1 potion prices by 20 coins

 - Added potion sickness

 - Effects get displayed (HP regen/Pot sickness/Paralized)

 - Made it so that the game has 20 save slots instead of 8.

 - Made it so double clicking the sidebar closes it 

 - Added a sick frame to the player screen that can be enabled through the debug menu

 - Disabled saving in the starting screen or any place thats not related to the game itself

 - Raised the prices of bread, carrots and mushrooms


 - Fixed the fucking inn work menu FOR THE 3RD TIME! (or 2nd)

 - Fixed a bug where 1 enemy would send you to the f1 dungeon if killed

 - Fixed another bug where you get sent to the f1 floor dungeon after a fight

 - Fixed the go back button being over the cook button in the forest hut kitchen

 - Plants wont dry out/grow during combat from now on

 - Party members wont leave in the middle of a fight nor will the timer run (pog)

 - The time till floor boss dies will no longer run while in combat

 - T2 healing potions now work on Party members

 - Food being shitty. That's been fixed now bois


 NEW ITEMS:

 Wolf fur cape

 Light iron armor

 Heavy iron armor

 Iron weapons

 Iron weapons with a wooden handle (upgrade that gives +1 stat boost lmao)

Files

The Hundredth Floor 0.1.5.zip 1.1 MB
Aug 30, 2023

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