0.1.8 has been finished!


Hello, everyone!

A month has passed and im back with another update.

In this update I did A LOT of side stories, random interactions, made the floor dungeon (no floor boss as of now) and much more! While this version may appear smaller it took me quite a lot of time lol. I'm happy with how it came out though. Especially the new location I've added which you wont be able to find easily since it appear after a certain amount of time. It's not a important location but it just gives life to the world lol.

I've also began reworking the combat UI but it might appear after 0.1.9.

Credits to AllesandroLM for helping me with it. I was asking for a CSS tuto since Im bad at it and he decided to help out big time. I just need to make some changes like color, it fitting on the screen and for other party members.

Also I tried working on skills but this was harder than I thought. What i had thought of isnt really that good so Ill think of skills more before I actually work on those. Sorry about that.

Anyways enough of this random stuff. Heres the changelog:

- Added some text to the start

- CHRISTMAS EVENT!!! (itch.io only, lasts till the end of the year)

- Added stamina regeneration outside of combat (suggested by _optimystic.)

- Changed the maximum undos from 100 (or so) to 5. This will make the game less laggy for some + it makes the save file size smaller.

- Moved the option to use your achievement points to after character customization as it was restarting the character whenever u go back

- Added the Marcellus coat

- Added a setting to make the sidebar bars (hp, fatigue, hunger and stamina) bigger (suggested by _optimystic.)

- Added Zegraths introduction and interactions (thanks to kitsune and mrhugs_prv for helping)

- Added a new small location (thanks to Nny for helping me with naming, reading and suggesting stuff)

- Added a icon the tab of the page (thanks to the twince discord server)

- Finished the Marcellus event

- Added more random interactions (F2)

- Remade and completed a sidestory that can be found on F2. It will continue on the next floor.

- Started working on the floor dungeon

- Made kills appear if you have more than 1 in the kill list

- Poison effect which deals 5% of your current hp

- Fixed combat text and added a bit more text to it.

- Fixed a bug where you could get stuff from the achievement points even if u didnt haven enough points

- Fixed a typo in the F1 boss room

NEW ENEMIES:

Boulder guardian

Poisonous lizard

Files

The Hundredth Floor 0.1.8.zip 1 MB
Jan 09, 2024

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Comments

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(+1)

if u need help ask me

Thanks aless. Ill keep it in mind. Thanks for carrying with the combat UI code